A Tale of Sorrow and Sadness

I spend my morning shaking off a karaoke gin hangover, arguably the worst kind. At 1 p.m., Dagmar and I take the train to Ginza to meet our friend Aram. The plan is a visit to the Vanilla Gallery; the number one gallery in Tokyo for eroticism, fetishism, and sadism.

Despite having visited the Vanilla Gallery before, it remains difficult to locate. We get a little lost but eventually find it hidden away on an inconspicuous street. This month, the theme showcases artwork that tells the tale of time and sorrow—’An exhibit of illustrated stories and dolls pertaining to madness and sadness.’ The entry fee is a pleasing ¥500.

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The exhibition is called Der Tilgung. Dagmar tells me that this is German for ‘The Repayment.’ Nowhere else in Tokyo can you experience such a vortex of phenomenal imagination.

Room-A features a collection of artwork and imagery from MoriKaoru. I’m surprised to find that most of the paintings have sold out. The work focuses on desolate women surrounded by monsters depicted as men. There’s an uneasy emphasis on slavery and torture. One exhibit displays iron shackles laid to rest on a leather sofa. Another portrays a drawing of a young woman bound at the wrists, sitting in a cell surrounded by decapitated limbs, while a male figure with a menacing grin watches her through the bars.

Room-B is slightly less horrific but disturbing in other ways. Suna-mura Hiroaki is the artist. The display features half-naked corpses of women—dolls. A child lies still in a coffin, and two dolls hang from chains with beautiful flowers blossoming from their dead faces. A doll resembling a nurse has her chest cut open, held by wire, and inside reside many small, menacing demons. Trees grow from faces, and dolls scream in anguish. Some dolls are made from the skulls of unnamed animals. Despite the theme, the craftsmanship here is incredible. My favourite piece is a naked woman, half her body covered by flesh, the other completely skeletal; half her face a picture of harrowing decay.

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Most of the exhibits are for sale, with prices ranging from ¥50,000 to ¥300,000 per piece. Haunting music floods the gallery. Sadly, the Vanilla Gallery forbids photography, so my only photographs are from the entrance and the flyer. I’ll probably have nightmares for a week thanks to what I’ve seen here. We stay for maybe twenty minutes before heading to the station.

Back at the hostel, there’s yet another party. Tonight’s theme is a ‘Sake Fair.’ Here, we can witness the process of making Japanese sake, sample ‘free’ sake, and indulge in the many complimentary snacks available. A PowerPoint presentation is set up on a projector—classic. The concept behind the free sake is to promote a brewery tour scheduled for tomorrow. For tonight, there are five different bottles of sake for hostel guests to try.

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Suginishiki Yamahai Junmai is my favourite; it takes twice as long to make as your regular sake and is full-bodied with plenty of flavour. Shosetsu Daiginjo is also very nice—light, mild, and clear, with a banana scent and a subtle hint of fruit. I don’t usually like sake, but the drinks on offer here are actually very nice, perhaps a bit more expensive than I’m used to.

I decide to sign up for the tour tomorrow. It will be interesting to learn about the process, and I’m pleased to find out that the tour takes place at a brewery at the base of Mount Hakone. The tour costs ¥8500, including transportation, and it’s a great opportunity for me to discover more about this traditional Japanese drink.

Last Day of Summer

Today is the Autumn Equinox; officially the day that summer ends and autumn begins. The weather seems to have forgotten about the shift in seasons, and has kindly gifted us with a clear sunny day and 27°C temperatures; the perfect day for say, a boat trip. Once a month, throughout summer, the people of Asakusa have a boat party. Fortunately for us, Dagmar and I have been given an invite.

The boat wasn’t cheap; we each paid ¥8640 in advance. This price includes ‘nomihodai’ and ‘tabehodai,’ which means ‘all-you-can-drink’ and ‘all-you-can-eat’. At half-past twelve, we meet up and head to Umayabashi Bridge, where our eagerly-awaited boat awaits us eagerly.

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The Japanese boat is referred to as ‘Yakatabune’, a traditional wooden boat with tatami flooring, primarily used for entertaining guests. The forty of us pile in and take a seat on the floor at a huge table where a banquet is already laid out. The boat gets moving along the Sumida River in the direction of Odaiba. Shuhei, the organiser, makes a speech, we toast, then start to eat. The meal initially consists of sliced raw fish, salad, edamame, rice, pickles, and prawn tempura.

Beer is passed around in huge bottles to fill small glasses. My glass is always kept topped up by someone else when it gets low; in turn I return the favour when I see someone else with a glass running absent of alcohol. The food is delicious, the beer ever flowing; a great start to the afternoon.

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We cruise along to excellent views of Tokyo, and I take photographs, eventually coining the word ‘boatographs’. As we head towards Tokyo Bay, more food is served: white fish tempura, eel tempura, sweet potato tempura, and finally, my favourite, mushroom tempura.

A few of the Japanese guys gather at the bow of the boat, cheering each other on to drink massive glasses of Japanese sake. I head over to take a photograph and am dragged into the madness. I’m handed a glass of sake, everyone cheers, and I drink. “No good, one more time,” they say. Great. After a second chant, I drink a second glass of strong sake.

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After about forty minutes, people seem quite drunk. We anchor in the middle of Tokyo Bay, opposite the Fuji TV Building.

Another speech is given, an endless supply of food continues to flow from the small kitchen. The beer just about stops, and people begin to take advantage of the all-you-can-drink spirits. There is a huge selection of shochu, wine, sake, and whisky. After a while, we all head to the upper deck for a group photograph, before heading back below for more food and drink.

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Karaoke begins, bringing with it a drinking game. A microphone is passed around and everyone sings one line of the song. Whoever sings the last line of the verse has to drink. When the microphone lands in my hand, I improvise something in English to the same tune. People applaud, and somehow, I escape the fate of trying to sing broken Japanese lyrics.

We sing many songs and drink many drinks. I make some new friends and talk to the people I already know. The boat tilts from side to side, the party in full swing. Shuhei goes around pouring drinks into glasses, urging everyone to down them. It seems that everyone is determined to empty every bottle on the boat, and we indeed do just that.

The boat starts up again and cruises back toward Asakusa. More speeches are delivered, followed by more karaoke. We’re treated to a black bean dessert before finally docking back at the Umayabashi Bridge. A traditional clapping ritual signals the end of the festival, and we all disembark for one last group photograph. It’s only 4 p.m., but I’m already feeling a little drunk.

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A few of us share a taxi. The doors to the taxi magically open and close by themselves. Five minutes and ¥700 later, we arrive back at the hostel. One of the staff members hands me a piece of paper that says, ‘Last Summer Party.’ It turns out tonight, the hostel is hosting a Bon dance party—a traditional folk dance to commemorate the lives of loved ones who have passed away. Free food and drink are also available. Excellent.

I drink plenty of water and sober up ready for my second party of the day.

Tokyo Game Show 2014

Today I grab my friend Dagmar and we head three trains to Chiba, to Kaihin-Makuhari Station. The station is full of posters advertising Tokyo Game Show. Outside the station, Rockstar Games are handing out flyers advertising Grand Theft Auto V, despite not even having a stand at this year’s event. I notice the flyer only mentions the PlayStation 4 release; any mention of the Xbox One (which first launched here two weeks ago to spectacular failure) is quietly left out.

We walk ten minutes to the Makuhari Messe Convention Centre, pay the ¥1200 entry fee, and enter the event.

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The Tokyo Game Show is an annual video game convention featuring over four hundred exhibitions this year. Over the past few years, the event has expanded to become one of the world’s biggest video game shows, with an expected attendance of over 300,000 people this weekend. It’s truly massive.

As much as I love video games, I’ve never been to a convention of this magnitude, and I’m not entirely sure what to expect. Inside, it’s a bustling sea of people—some sporting video game-themed shirts, others taking photographs of things that don’t particularly interest me, and many pushing and shoving through the crowds. Each video game company occupies its distinct area. The cacophony from numerous television screens across the many exhibitions is deafening.

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Our first stop is at the Square Enix area. This weekend, Square Enix has unveiled Shinra Technologies, a new cloud gaming platform named after the fictitious Shinra Electric Power Company from Final Fantasy VII. Director Hajime Tabata presents the eagerly anticipated new trailer for Final Fantasy XV. They offer playable demos for several other games including Bravely Second, Dragon Quest VIII: Journey of the Cursed King, Final Fantasy Explorers, and Final Fantasy XIV: A Realm Reborn for the PlayStation 4. Additionally, Square Enix boasts a merchandise section selling music from the Final Fantasy series, but the queue is incredibly long.

Microsoft has Mackenzie Crook persuading attendees to embrace the Xbox One, and his surprisingly fluent Japanese impresses the crowd. Dell Inc.’s Alienware showcases their new Steam gaming console, the Alpha, for the first time, offering hands-on trials, but the queues are, once again, too lengthy for our taste. The convention also hosts leading gaming companies like Capcom, Sega, Nintendo, and Konami. However, Japanese company Bandai Namco has taken a unique approach. Rather than showcasing trailers for their new games, they’ve opted for a cosplay showcase.

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Cosplay is a Japanese performing art, akin to fancy dress, where individuals dress up as characters from their beloved manga, anime, and video games. For some, it’s a display of adoration for a favourite character, while others fully embody the character while in costume. This event is teeming with participants dressed predominantly as video game characters, to the extent that the Tokyo Game Show even boasts a dedicated cosplay area.

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The show spans nine massive halls, featuring some exhilarating showcases this year. Among them is the newly announced VR prototype from Oculus Rift, the Crescent Bay, available for testing if one can withstand the hours-long queues. Thousands of playable demos for new games await, though enjoying them requires enduring the extensive lines. A live Winning Eleven 2015 football tournament is showcased on a colossal screen—a competition I would have eagerly joined if only I hadn’t arrived too late.

Among the crowds, there are numerous enthusiasts here—so passionate about manga, anime, and video games that the Japanese language has coined a term for them: ‘otaku,’ akin to the English ‘nerd.’ Some exhibits showcase women in cosplay, like modelling headphones, attracting these otaku who eagerly flock to capture photographs. It’s a surreal experience.

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One of my favourite sections at the Tokyo Game Show is the Sony-sponsored Indie Game Area. Here, we get the opportunity to try out demos of upcoming games from lesser-known developers, and the queues here are notably shorter than in the main areas. There are around thirty different games featured here, conveniently positioned next to Square Enix. This year, Sony has generously covered all the exhibit costs for independent developers, providing them with an outstanding platform to showcase their new games to an audience of passionate video game enthusiasts.

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Amidst the hands-on gaming zones and video game trailers, developers take to various stages, delivering live speeches and engaging in Q&A sessions. One of the most anticipated talks this weekend is from Konami, led by the legendary game designer Hideo Kojima. He’s here to unveil Metal Gear Solid: The Phantom Pain. Regrettably for me, but understandably, the speech is delivered in Japanese. Following the presentation, a twenty-minute gameplay footage video graces a massive screen, sparking sheer delight among the crowd of thousands.

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Tokyo Game Show is incredibly overwhelming. Beyond the array of video games showcased, there are software companies unveiling new products, a section dedicated to mobile game developers, mobile phone companies, a sprawling food court, and an expansive merchandise hall. Renowned video game producers sign autographs while others distribute free magazines and leaflets advertising their games. I’m handed a glossy Japanese magazine adorned with captivating Square Enix game advertisements, each showcasing incredible artwork—a delightful keepsake.

As for the major games, the action-packed Bloodborne, from the creators of Dark Souls, boasts the most available playable demos, yet it also commands the longest queues, set for release in February 2015. Final Fantasy XV is restricted to trailers, with Square Enix confirming the release of its first playable demo in March 2015. On the other hand, World of Warships presents the most lacklustre display—an artillery turret where two women pose throughout the entire day.

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The show remains open until 5 p.m., and Dagmar and I stay until the very end. As the crowds gradually disperse, two sumo wrestlers take advantage of the extra space and engage in a match, which delights me. Post-show, we indulge in some tempura before boarding a crowded rush hour train bound for Tokyo Station. As the train zooms past Tokyo Bay, we witness a beautiful sunset from within a carriage filled with Japanese otaku.

Rock, Shock and Tooth Aching Perils

Today is D-Day. Dentist Day. I wake up at 5 a.m. with pain in the whole left side of my mouth, all my teeth are throbbing with pain. It is excruciating. It is deafening. I wait until 10 a.m., before my Japanese speaking friend books me an appointment with a nearby dentist. I eat something out of necessity, scrambled eggs; before heading back to the hostel to play the waiting game.

At around half twelve, the pain feels like an earthquake. The building begins to shake. It isn’t pain, though; a magnitude 5.6 earthquake has struck Ibaraki, some 100 kilometres northeast of Asakusa. After one minute, the shaking stops. I head into the hostel lounge, and everyone is just carrying on as normal, as if nothing has happened. How strange.

I kill time reading about earthquakes before the time arrives to visit the dentist. I must admit, I am a little nervous. My friend is here though, so I have nothing to worry about as far as speaking Japanese is concerned. We head to the nearby Rox building; a massive commercial shopping complex containing many different shops, a gymnasium, a public bath, and oddly, a dental clinic.

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We head up to the fifth floor to the clinic and fill out all the necessary paperwork at the reception. How often do I brush my teeth? How long have I been in pain? The usual questions. My name is eventually called at five to three, and I head into the surgery. Rather than separate rooms, the dentists work in an open space divided by booths separated by curtains. As I walk to my booth, the other dentists greet me with a cheery “Hello.” The atmosphere is somewhat comforting.

My booth is immaculately clean, shiny, and very white. I take a seat in the dentist chair, which has a television screen showing news footage of the earlier earthquake. A cloth is placed over my eyes while my teeth are carefully examined one by one. Next, I am asked to go for an X-ray. The dentist says that I am the tallest person to ever use the X-ray machine; it is clearly not designed for somebody of my height. I actually have to squat slightly to use it. As the X-ray machine scans my teeth, ‘Für Elise’ by Beethoven plays.

A tablet screen is placed in front of me showing the X-ray results. The dentist goes off somewhere, so I decide to count my teeth while I wait: an even thirty-two.

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When the dentist returns, he examines my X-ray before putting a camera in my mouth to take photographs of the suspect area. The problem lies in my upper left third molar—a cavity. The news is replaced with the photograph he has just taken. The dentist is surprised by the state of my teeth; he says it is very rare to see such ‘Virgin teeth,’ as he puts it. My teeth are immaculate and untouched; I have never had any type of dental surgery before—no fillings, no tooth removals, and no severed nerves. He says that usually in Japan, a problem like the one I have would be solved by killing the nerve so the pain stops permanently. But because I have all of my nerves intact, he gives me the option to have the cavity cleaned, which he assures me has an 85% chance of success. If it doesn’t solve the problem, then I can always come back again and have my nerve severed.

I agree to the treatment. He places a numbing agent in the affected area before administering a local anæsthetic. Three seconds after the injection, I say to my friend, “I don’t feel so good.” Actually, my entire body begins to tingle and turn numb. I go into anaphylactic shock. My body starts to shake. Eyes open, mind elsewhere. My gaze remains fixed, staring off into some distant abyss.

Darkness envelops me, spiriting me away to a realm beyond comprehension. I traverse a dimension so profound, a depth within my own mind or an alternative world more tangible than our reality. Here, an overwhelming sensation engulfs me, a nameless horror that devours my very essence. Describing the depth of my emotions during this time eludes words; I exist, yet not as myself; and the memory evaporates the instant I return.

I blink, gripped by fear. As my eyes reopen, two figures shrouded in blue masks materialise before me—one male, one female. A woman, unfamiliar and indistinct, clasps my hand, murmuring words I cannot grasp. Panic seizes me. I’m adrift in an abyss of unknowing, unaware of my surroundings or even my own identity. Desperation claws at me; tears threaten to spill. Never before have I felt such terror. Who are these strangers? A momentary void swallows my memory. Was I just born anew? Did I perish? I attempt speech, but words elude me. Tremors wrack my body, not violently, but quivering with sheer nervousness and dread. Slowly, like a fog lifting, memories trickle back, accompanied by my friend’s urgent directive to “Breathe deeply.” Gradually, I emerge from the haze, shaken, tearful, and engulfed by sheer panic.

Eventually, things calm down. My friend explains what happened—about my vacant stare and trembling. My knee hurts; I must have bumped it against the machine. The dentist, with my friend translating, clarifies that I received only a half dose of local anæsthetic. I had previously told my friend that I hadn’t taken any medication for over ten years, a detail I fortunately mentioned to her. She relayed this information to the dentist before the injection; had she not, the full dosage of anæsthesia could have been lethal. She might have just saved my life. I could have remained in that other place forever; eyes open, mind elsewhere.

The dentist reassures me that I will be okay, all smiles and jokes now. I relax but can’t shake images from my head. This moment will be etched in my memory forever. The procedure is eventually finished, the cavity cleaned, and I am free to go and pay. The whole treatment and two packets of painkillers cost me a total of ¥7890. Drowsy, with my knee hurting and my mind drifting, I head back to the hostel to sleep.

Parasite at the Museum

Today is a public holiday dedicated to respecting the elderly and celebrating longevity. In Japan, there are fifteen different public holidays annually, and due to the implementation of the ‘Happy Monday System,’ several holidays have been shifted to Mondays to grant people a three-day weekend. Unfortunately, my toothache has plunged me into perpetual agony today. Regrettably, all the dentists are on holiday because of the celebration honouring the elderly. Not wishing to bare one’s teeth, I struggle on in pain.

My first stop today is Shibuya Station. With most of the country off work today, the area is overcrowded and annoying. I grab a bottle of drink that claims to contain one thousand lemons (which I very much doubt) before walking in the sunshine toward Harajuku, in search of some illustrious graffiti. On the way, I pass Yoyogi Park; here, there are swarms of teenage girls all standing around waiting for some sort of summer concert to start. I decide to pass on the concert. In Harajuku, it is just as crowded. I wander around side streets but find the graffiti to be somewhat lacklustre. I take just one photograph before walking back to Harajuku Station.

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I take the Yamanote Line to Meguro, which translates to mean ‘black eyes’. After eventually finding a map, I discover that my destination isn’t marked. So, I search for a Seven Eleven and use their free wireless Internet. I then head to the Meguro Parasitological Museum; the only parasite museum in the world, I might add. I am surprised to find it open on a public holiday, and I am even more surprised to find that the entry is free.

If you are looking for a cheap destination for a romantic afternoon, then the Meguro Parasitological Museum is for you. Here, there are jars of parasites, magnifying glasses for that closer look, and an interactive screen displaying the life cycle of a parasite. There is even a small souvenir shop selling shirts depicting parasitological dissections. Finally, a gift shop selling something worth buying.

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With my appetite faded, I leave the museum and decide to skip lunch. I take the Meguro Line six stops to Ookayama Station. Each time the train starts up, it sounds like a jet engine. I change at Ookayama to the Tokyu Oimachi Line; this train also sounds like it is about to take off as it leaves the station. Eventually, I land in Jiyugaoka.

Jiyugaoka is often voted as one of the best places to live in Tokyo. The streets here are a cluster of expensive clothes shops and shops selling expensive cakes and sweets. Some stores have signs outside that say, ‘Women only.’ The roads here are even pedestrianised during the daytime, providing extra space for the many crowds. My intrigue takes me to a place called ‘Sweets Forest.’

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Sweets Forest is an indoor theme park filled with cake shops and overpriced candies. For no apparent reason, traditional Irish folk music is playing inside. However, the thought of eating sweets brings more pain to my teeth, so I decide it’s time to leave. I take the Tokyu Toyoko Line to Shibuya, transferring to the Ginza Line before heading home.

Back at the hostel, everything is getting on my nerves. People keep asking each other the same questions, speaking in languages that could be English, but I can’t be sure. There’s too much noise, and I can’t seem to focus my mind. I try to write, but the pain in my teeth and jaw keeps distracting me. Tomorrow, I’m faced with the daunting task of visiting a Japanese dentist. A friend jokes about how dentists here continue to administer pain even if you scream and raise your hand to signal them to stop, or how instead of fixing your problem, they just remove your teeth.

With my appetence faded and my mind consumed by pain, I try to get an early night. I head off to bed at 9 p.m.; although sleep, I expect, will be somewhat limited. Not a very happy Monday at all.