Dead Children Playing

Halfway into my eight-hour train journey to the northern region of west Japan, I decide to take a break from sitting and get off at Kurashiki, a quaint coastal town in Okayama Prefecture. Famous for its strategic location during the Edo period, which made it a popular place to store rice, Kurashiki, literally meaning “storehouse,” is also conveniently located halfway between Tokyo and my final destination. Upon arriving at the train station, I am greeted by a sign that reads, “Welcome to Okayama, the Land of Sunshine.”

As I step out of the station, I find that the weather is not quite as sunny as the sign had promised. The sky is cloudy and grey, but that does not dampen my spirits as I begin to explore the winding streets of the Bikan Historical Quarter. Here, the buildings are old and charming, with weeping willow trees, historic godowns and canals that interconnect throughout the area. Touts eagerly await me, offering rides in their rickshaws. Just as I begin to further complain about the weather, the sun breaks through the clouds, illuminating the streets and bringing a warmth to the air.

I come across a shop called Gangukan, which has an annexed building featuring a toy museum. Intrigued, I pay the lady at the cashier, who shows me a sign in English that reads, “I will take you to the entrance.” She guides me through a maze of small alleyways to the entrance of one of the museum buildings. The door creaks as it opens, and the woman mutters something in Japanese before swanning off, leaving me to explore the museum alone.

The Japan Rural Toy Museum is one-of-a-kind, housed in a beautifully renovated old rice storehouse, the museum features toys from 1600 to the 1980s. Inside the first room, I am greeted by a collection of folk-craft toys from every prefecture in Japan. In the second gallery, Daruma dolls are displayed alongside clay figures, ceramic bells, dove flutes, and wood wishing plaques.

As I move to the third gallery, I am greeted by old wooden toys and spinning tops, and displays of annual New Years postage stamps from 1954 to present. In the fourth and final gallery, I see masks, a lot of masks. I’ve always wondered if masks can be classified as toys, but then again, I suppose the same question can be asked about postage stamps too. The gallery also features decorated shells, porcelain dolls, papier-mache dolls, and a large collection of old dusty books and badminton rackets.

As I step out of the museum, I find myself facing a small shrine. I can only assume that it is a tribute to the god of toys. As I think about the ancient toys, especially those dating back to the 1600s, I am struck by the enduring legacy of these simple objects of play. The children who once laughed and played with these toys, now long gone, reduced to mere memories and dust. But the toys remain, locked behind the glass walls of the museum. It’s a poignant reminder of the tragedy of death, and the beauty of the small things that outlast us. The toys, once a source of joy and laughter, now stand as silent witnesses to the fragility of existence.

As I continue my stroll through Kurashiki, I come across Denim Street, an entire street lined with shops selling the same thing. Along the way, I also pass small shops selling watercolour paintings and origami paper. The area, with its stunning canals and old shops, feels like a cross between Kyoto’s Gion district and Tokyo’s Asakusa district, but with less commercialisation. The area boasts a number of museums as well, including art, archæology, natural history, and folk-craft.

After a few hours of exploring, I leave the Land of Sunshine and embark on another four-hour train journey to the city of Matsue in Shimane Prefecture. As I arrive at dusk, I navigate the streets and make my way to Matsue Castle. Nicknamed the “black castle,” it is one of only 12 castles in Japan that have been perfectly preserved in their original state. It stands out in the darkness of the night, seeming to effortlessly float suspended in the sky. The grandeur of the castle illuminated by the moonlight, casting a mysterious and ethereal aura, making it an enchanting sight to behold.

Leaving the castle, I decide to check into an iconic capsule hotel, something I’ve been meaning to do in Japan for years. After finding my “coffin” for the night, I realise that my room, if I can even call it that, is contained within a larger room with 39 other boxes stacked on top of one another. Thankfully, none of the other capsules are occupied. The hotel offers a reasonable amount of amenities, such as towels, toothbrushes, razors, earplugs, bathrobes, and nightwear. It’s also impeccably clean.

I grab some food from a nearby supermarket and head back to my hotel. Due to the limited space, it’s not possible to eat inside the room where the capsules are located. However, the hotel does offer a large common area with comfortable seating. The common area also features its own jaunty, catchy music that plays on a loop ad infinitum. It’s like being in a 1980s video game where the composer was hired on a budget. After eating my deep-fried tofu with rice and listening to the same piece of music for the twenty-third time, I retire for the evening, and crawl into bed.

As I lay in my coffin, the jaunty music swirling around my head like a relentless earworm, I think back to the toys, and thoughts on life, how we too are on a never-ending loop, chasing after fleeting moments of joy before inevitably succumbing to the silence of death.

Partly Mechanical, Hardly Human

Today I have a meeting with a robot. I take the Tokyo Metro Ginza Line to Aoyama-itchome Station. My destination is the Honda Aoyama Building. I arrive an hour early, so I decide to wander for a bit. I head to the NHK building but it doesn’t look like it’s for tourists, so I leave. I walk the length of Aoyama Cemetery. I kill time in the park. Eventually it is 3 o’clock, robot time!

I enter the Honda cafe. The ground floor of the building features a small stage, and a display of cars and motorcycles. As I wander around, every member of staff greets me with a cheery, “Hello,” and an overly practiced smile. The Honda Aoyama Building is free of charge to enter. There is a small shop selling surprisingly cheap drinks, the coffee is just ¥200 a cup, and hot too!

I take a seat five minutes before the exhibition is scheduled to begin. I am the only person here not wearing a business suit. Although there are thirty chairs, more than half remain empty. A factory construction line, depicting the process of building a car, plays on a large screen. I eagerly await its conclusion. Finally, when it ends, a woman appears, a door opens, and a strange machine drives itself onto the centre of the stage.

unicub[1]

The woman speaks only in Japanese, but luckily, the display screen shows English text. What I’m witnessing is a new Honda product called the ‘Uni Cub.’ This mobility device can travel at 6km/h. The machine cruises around the stage for a while before the woman giving the talk takes a seat on the device to demonstrate its capabilities.

I’m unsure of the control mechanism; she simply tilts her body in a particular direction, and the device responds by moving accordingly. It’s quite impressive, and I find myself wanting one. I snap a few photographs, but the other attendees seem less interested, probably here solely for the main event. After the Uni Cub’s display, the woman drives off the stage, vanishing into darkness through a doorway. The video screen then showcases some information about the Uni Cub. Two minutes later, ASIMO makes its appearance.

asimowaves[1]

ASIMO stands for Advanced Step in Innovative MObility, a humanoid robot integrated with Artificial Intelligence. Designed to assist people, ASIMO embodies Honda’s vision of harmonious coexistence between robots and humans. A concept drawing displayed on the screen illustrates a robot helping by carrying boxes up stairs—a representation of their goal. This aligns with Honda’s advertising slogan, ‘The Power of Dreams.’ However, despite their aspirations, ‘The Power of Dreams’ doesn’t seem to extend to comfortable seating. The chair I’m in during this demonstration happens to be the most uncomfortable seat I’ve ever experienced.

ASIMO demonstrates an array of skills: dancing, balancing on one leg, performing jumps with both feet off the ground, and showcasing impressive speed—he can run fast. His walking pace reaches 7km/h, slightly swifter than the Uni Cub. Interestingly, both ASIMO and the Uni Cub are constructed using the same technology. ASIMO stands at a height of 130 centimetres and weighs merely 50 kilogrammes.

asimolooks[1]

The presentation continues in Japanese, detailing Honda’s pioneering work in robotics, which commenced back in 1986. The earlier models—E1, E2, and E3—were primarily aimed at achieving human-like walking capabilities. Subsequent models, E4, E5, and E6, focused on mastering stair climbing. Gradually, a body, arms, and a head were integrated, culminating in Honda’s inaugural humanoid robot, P1. Subsequent iterations, P2 and P3, involved refining and automating various functionalities. Then, in October 2000, ASIMO made its debut, marking the pinnacle of Honda’s robotic advancements.

After additional discussions and visuals, ASIMO surprises us by showcasing its singing abilities. ASIMO’s remarkable skill in sign language communication comes to the forefront as it performs an original sign language song titled ‘Making Dreams Come True.’ A truly remarkable display of its multifaceted capabilities!

asimosings[1]

“The sky looks lovely today, The clouds flying lightly above.
I wonder, will tomorrow’s sky will [sic] be just as nice?
And how will our sky look in the future?
Let’s cherish our dreams today, and fulfil our dreams tomorrow.
Let’s combine our strength, and achieve our dreams together!”

After his song, ASIMO bids us farewell with a wave and a ‘Thank you.’ An opportunity arises for me to take a photograph alongside the humanoid robot. ASIMO stands, exhibiting human-like head movements and occasional speech. It appears that ASIMO can discern between Japanese and non-Japanese individuals. When a Japanese person approaches for a photographs, ASIMO addresses them in Japanese. However, when it’s my turn, he speaks to me in English, encouraging me to ‘Smile, smile,’ in a voice reminiscent of Pinocchio, the beloved Disney character, before counting down, ‘3 … 2 … 1 …’

hondastage[1]

The entire presentation lasted about twenty-five minutes. It was gratifying to witness the most advanced robot in existence. Following the presentation, I explore the small souvenir shop, which offers ASIMO stuffed toys, key rings, and other assorted junk.

On the train ride back to Asakusa, I think about the future of robotics. I really hope that someday in the near future, I will be cruising around on my Uni Cub with my very own ASIMO running alongside me.