The Northern Wind, the Sun and Me

Spring is coming, and the weather has gotten nice and warm. I head over to Asakusa, to my usual haunt for breakfast. As I leave, I hold the door open for five ravenous tourists. It turns out they are the American rock band Incubus, here in Tokyo for their current tour of Asia. With very little interest in Incubus’s music, I pass up on the opportunity to be obsequious and instead take a train over to Shinjuku.

Today, I am visiting Takarazuka University of Art and Design to see an exhibition related to video games. After four years of study, the final projects of each student are showcased inside the university, providing visitors and potential new students with a glimpse of what the campus has to offer. I head straight for the 8th-floor office area and persuade my friend to give me a guided tour. Our first stop: a look at the Unreal Engine 4.

unrealengine

The game here, actually created by one of the teachers, is a simple platformer set on what appears to be a distant planet. The controls offer only movement and jumping, and while the game is somewhat basic, its main purpose is to showcase the graphics and textures that can be created with this engine. I enjoy jumping around for a while, admiring the water and landscape, before accidentally hitting a button on the controller that causes the game to stop working.

Next, we enter a room filled with iPads where we can try out actual games made by the students. Some of these delights include ‘Dancing Brain,’ ‘Fruits Panic!,’ and my favourite title, ‘Fable Sour Face.’ Apparently based on a novel, ‘Fable Sour Face’ was challenging to create as the student had to do it all alone—from scratch to the finished product. This tactical espionage operations adventure looks to me like a Doom/Quake clone. The tagline reads, ‘You get a lot of looks and can you tear it off.’

gamecrashed

I pick up the iPad to play, press the start button, but I am instantly greeted by an error message. For the second time today, I’ve managed to break something.

We continue to explore the various games—some very basic, others quite advanced. Interestingly, the video games room also features a collection of beautifully illustrated tarot cards based on German folktales, including the Pied Piper of Hamelin and the story of Rapunzel.

tarot

It makes me wonder, if anyone can simply make a set of tarot cards by themselves, how can they possibly be guided by a spiritual force during tarot readings? I start to think about things too much, pondering what might give the cards their mystical power, their divinatory aspect. Realising that I am being overly sceptical, I decide to instead check out the next room for more video games.

Kowloon’s Gate, a hugely popular adventure game released for the PlayStation in 1997, developed a massive cult following under the banner of the company ‘Zeque.’ Interestingly, one of the designers of the game is now a teacher at this university. He utilises the game to showcase the incredible power of the Oculus Rift.

occuluskowloon

This is my first time trying Oculus, and it’s an absolutely delightful experience. Strangely, when wearing the headset, it truly feels like I am living in another world — in this case, the world of Kowloon, Hong Kong. The Oculus Rift allows me to see everything through the eyes of the protagonist. Massive headphones block out all other sounds, except that of the game, enabling me to become fully immersed. Motion sensors determine where the character is looking. I sit for about five minutes, moving my head around, in awe of the apparent realism I am experiencing. After leaving Kowloon, my head feels a little dizzy, as if I am suffering from serious motion sickness. I bid goodbye to my friend as he returns to work and leave the university.

With a head full of pixels and my thoughts lost to video games, I head over to the only place that makes any sense: Akihabara. I make a stop at Planet Sega, taking the lift to the third floor, where I play some arcade-style video games. After twenty minutes of playing BlazBlue and not doing so well, I need to use the restroom. Above the urinal is a very strange computer screen displaying a different kind of video game.

skirtup

The game is oddly titled ‘The Northern Wind, the Sun and Me’ and features a young woman presenting the weather. The urinal is fitted with a target and sensor, and the harder I urinate, the stronger the wind blows. The aim of the game is to make the wind so strong that the skirt of the young lady gets high enough to reveal her underwear. It makes me wonder what the ladies’ restroom offers for entertainment. Unfortunately, the video game arcade is populated entirely by men, so I have nobody to ask. Somewhat confused about what I have just experienced, I decide that I have had enough video games for one day and need to go home.